FASTEROUTCOMES
Role: Product Designer
Tools: Figma, Figjam
Onboarding
Shortly after, I met with the VP of Product to align on one of my first major initiatives: designing a new onboarding experience that would reflect the product’s power while guiding users toward meaningful first actions.
We created this list of goals:
Demonstrate value immediately
Show real-world applications to users
Explore options for multiple user levels
Enhance product understanding
Streamline signup for a frictionless start
My Approach
User psychology considerations:
Paradox of the Active User: Users want to start working immediately, not sit through long explanations.
Limited memory: Most users forget what they see in onboarding, so key messages had to be concise and repeated in context later.
Animations as engagement, not distraction: Used subtle Lottie animations to add delight without overwhelming users.
Key UX principles guiding my design:
Visibility of system status: Each step clearly showed progress and next actions.
User control and freedom: Users could skip ahead at any point.
Limit mental load: Each screen focused on a single, impactful feature to avoid information overload.
Non-intrusive flow: Onboarding felt like a conversation, not a lecture—respecting the user’s time and focus.












